CUT TO THE CASE

ROLE: ART DIRECTOR

Cut to the Case is a narrative-driven puzzle game, with you at the helm as jury foreperson. 🕵🏾

Take apart the evidence piece by piece and rearrange the facts to convince your fellow jurors.  ✂️

You have five days before you and the jury will have to decide: guilty, or not guilty? 📆

Art & Visual Design

  • Tenzin Lhamo – Art Director

  • Ariana Bendana – Artist

  • Edward Orji – Artist

  • Christian "HUNDRED" Warner – Artist

  • Musa Figueroa – Graphic Designer

  • Jonathan Grant – Graphic Designer / UI Artist

  • Yonael Berhe – Graphic Designer

  • Ethan Chan – UI Lead & Graphic Designer

  • Bren Scarllo – UI Lead & Graphic Designer

Audio & Game Design

  • Zen - Game Design & Pitch

  • Juniper Taylor – Audio & Game Design Lead

  • Collin Lewis – Audio Design & Implementation

  • dart monke  –  Audio Design

  • Nathan Richardson – Audio Design

Narrative

  • Nicole Collins – Narrative Lead

  • Marcus Johnson – Narrative Support

Engineering & Programming

  • Jñani Crawford – Lead Programmer

  • Drew Perlman – Programmer

  • Paul Lee – Programmer

Production & Quality Assurance

  • Malik Larkin – Lead Producer & Graphic Design

  • Jada Brown – Production & QA

In-World NPC Chibi Character
Character Development

In-World NPC Chibi Character
Art direction notes for our team.

In-World NPC Chibi Character
Clean Up Pass

In-World NPC Chibi Character
Jam Polish

Character Close Up Sketch

Character Close Up
Clean Up Pass / Jam Polish

Map Environment Development

ART DIRECTION

CHARACTER DESIGN

MAP DESIGN

Game Prop Design

Want to see more? Reach out or play our jam below!