CUT TO THE CASE
ROLE: ART DIRECTOR
Cut to the Case is a narrative-driven puzzle game, with you at the helm as jury foreperson. 🕵🏾
Take apart the evidence piece by piece and rearrange the facts to convince your fellow jurors. ✂️
You have five days before you and the jury will have to decide: guilty, or not guilty? 📆
Art & Visual Design
Tenzin Lhamo – Art Director
Ariana Bendana – Artist
Edward Orji – Artist
Christian "HUNDRED" Warner – Artist
Musa Figueroa – Graphic Designer
Jonathan Grant – Graphic Designer / UI Artist
Yonael Berhe – Graphic Designer
Ethan Chan – UI Lead & Graphic Designer
Bren Scarllo – UI Lead & Graphic Designer
Audio & Game Design
Zen - Game Design & Pitch
Juniper Taylor – Audio & Game Design Lead
Collin Lewis – Audio Design & Implementation
dart monke – Audio Design
Nathan Richardson – Audio Design
Narrative
Nicole Collins – Narrative Lead
Marcus Johnson – Narrative Support
Engineering & Programming
Jñani Crawford – Lead Programmer
Drew Perlman – Programmer
Paul Lee – Programmer
Production & Quality Assurance
Malik Larkin – Lead Producer & Graphic Design
Jada Brown – Production & QA
In-World NPC Chibi Character
Character Development
In-World NPC Chibi Character
Art direction notes for our team.
In-World NPC Chibi Character
Clean Up Pass
In-World NPC Chibi Character
Jam Polish
Character Close Up Sketch
Character Close Up
Clean Up Pass / Jam Polish
Map Environment Development
ART DIRECTION
CHARACTER DESIGN
MAP DESIGN
Game Prop Design
Want to see more? Reach out or play our jam below!